Wizard of legend trainer 1.033b
Numpad5 + one of the 6 cycle mod keys | cycle between different Ward magic in the same element.Wizard of Legend is a fast paced dungeon crawler with rogue-like elements that emphasizes dynamic magical combat. Numpad4 + one of the 6 cycle mod keys | cycle between different Summon magic in the same element. Numpad3 + one of the 6 cycle mod keys | cycle between different Buff magic in the same element. Numpad2 + one of the 6 cycle mod keys | cycle between different Wave magic in the same element.
Numpad1 + one of the 6 cycle mod keys | cycle between different Projectile magic in the same element. Numpad0 + one of the 6 cycle mod keys | cycle between different Movement magic in the same element. Hold Alt + one of the 6 cycle mod keys | cycle between different elements. e.g., if you've equipped Fireball as the Signature magic via Tomi, this magic will be excluded in the Standard magic slot or the Extra1/2 magic slots changing cycle.Ĭode: Select all 1 | cycle the Basic Magic with the current element.Ģ | cycle the Dash Magic with the current element.ģ | cycle the Standard Magic with the current element.Ĥ | cycle the Signature Magic with the current element.ĥ | cycle the Extra Magic 1 with the current element.Ħ | cycle the Extra Magic 2 with the current element. for the Standard and Extra1/2 magic slots, filter is implemented to prevent changing to a equipped Signature magic. so I just leave it as is (you can cycle through the potential Signature magic, but only the Signature magic you equipped from Tomi (the magic book) would work as a Signature magic). in theory this can be bypass by using the game's own method to equip a Signature magic, but it would take too much work load and I'm getting bored. I can force change a non-Tomi-equipped potential Signature magic into an actual Signature magic, but it could potentially damage the magic equip system. it's because a Standard Magic and its Signature counterpart acutally chared the same data sheet. you can cycle through the potential Signature magic, but only the Signature magic you equipped from Tomi (the magic book) would work as a Signature magic. if the magic slot is empty, the changing cycle would start as the Fire Element. you can change to magic that you haven't unlock/bought yet. when activated, allows you to change the equipped magic by using mod keys. gem/gold still decrease until they reach 0 when you buy stuff. allows you to buy items/magic in the dungeon shops regardless of the current gold you have.
allows you to buy items, outfits, and magic regardless of the current gem you have. all equipped magic will be enhanced as long as this script is activated. when activated, press CapsLock key to fill up the Overdrive bar (blue bar under HP). as I haven't encounter any transaction using the Gold yet, I can only guarantee it works on Gem related transaction for now. changed Ignore Balance to Ignore Gem Balance.
it should support the shops in the dungeon now. updated Ignore Gem Balance to Ignore Balance once more. it supports the tailor in the dungeon now. if you prefer the original one, it can still be found in the blank entry at the bottom (named Enhanced Magic. with this update, when the script is deactivated, it would revert the magic "state" to before you activated the script (e.g., if the melee magic is not enhanced before you activated the script, it would revert back to un-enhanced after the script is de-activated, instead of staying enhanced. the element mod key is changed from Shift to Alt. magic slots ui would auto-update after magic change now. updated Magic Change Key (BETA) to Magic Change Key.read the descriptions below for details.
#WIZARD OF LEGEND TRAINER 1.033B PATCH#
updated 2 aobscans, and the script works on patch 1.02d now. it was last edited on the xen forum, some forum functions changed (e.g., simple table is gone). specifically some pointers (offsets shifted), the Enhanced Magic script (a "static" address call is changed to a "dynamic" call from the structure, rewrote the whole script as a result), and the Magic Change Key script (offsets shifted).